![]() ![]() Lifting Strength: At least Athletic human (Can lift and carry the largest weapons unimpeded) Speed: Athletic Human Travel Speed, higher with Extra Feet (Extra Feet increases movement speed) and Euphoria (Senses become enhanced, allowing for a slower perception of time and thus higher speed) along with Superhuman to Supersonic+ Attack Speed (Based on the gun being used) and Supersonic Combat Speed Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology, Weapon Mastery, Statistics Amplification via Stress (Capable of firing weapons more quickly the closer to death the mutant is), Danmaku with certain weapons, Radiation Manipulation via Gamma Guts (Gamma Guts produces radiation that can kill monsters who thrive on radiation on contact), Radiation Absorption, and Resistance, Fire and Explosion Resistance via Boiling Veins, Homing Attack via Bolt Marrow and Seeker Weapons (Only works with arrow/bolt based weapons Seeker projectiles home in on a target), Enhanced Senses via Eagle Eyes and Euphoria (Enhances the senses, allowing for higher accuracy and slower perception of time, respectively), Energy Manipulation via Laser Brain (Can mentally increase the power of energy-based weapons), Attack Reflection via Melee Weaponry (Melee weapons reverse projectiles, returning them to sender), Statistics Reduction via Scary Face, Damage Transferal via Sharp Teeth (Sharp Teeth deals damage to all enemies nearby equal to damage taken), Projectile Destruction via Blood Weapons (Blood explosions destroy projectiles), Regeneration (Low all mutants are capable of healing wounds by consuming blood Horror regenerates from persistent use of his Radiation Beam), Instinctive Attacking via Smart Gun (The Smart Gun tracks and fires automatically with no active input from the wielder), Fire Weaponry via Incinerator, Fire Weapons, and Flame Shotguns, Poison Weaponry via Toxic Bow and Launcher, Explosive Weaponry via numerous explosive weapons, Blood Weaponry via Blood Launcher, Hammer, and Cannon (Produces blood from attacks, dealing damage and destroying projectiles), Energy Weaponry via Laser Weaponry, Plasma Weaponry via Plasma Weapons and Devastator, Lightning Weaponry via Lightning Weapons, Radioactive Weaponry via Ultra Weapons (Ultra Weapons fire extremely powerful projectiles that release lethal radiation), Teleportation via Teleportation (After shielding, Crystal can teleport to any nearby location), Radiation Projection (Can fire a beam of incredibly intense radiation capable of quickly killing creatures who feed on radiation naturally)Īttack Potency: Building level+ with Normal Weapons, Large Building level with Power Weapons, Large Building level+ with Nuke Launcher and Super Plasma Cannon (These weapons are capable of dealing this amount of damage) Tier: 8-C with Normal Weapons, High 8-C with Power Weapons, High 8-C with Nuke Launcher and Super Plasma CannonĬlassification: An Amorphous Radioactive Energy Being, Mutant ![]() After defeating Horror, it joins the group's effort to find the Nuclear Throne. ![]() It was created after a radiation build up was too much to contain causing it to form sentience. Horror is an amorphous radioactive energy being that can turn radiation into a deadly beam, which can be used offensively and defensively. ![]()
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